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i spot broader pattern that is worth noting. aviator's UK suspension happened because of a technical licensing gap from 2020. spribe...
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sure they're all crash games - multiplier increases until the plane or rocket flies off, you cash out before it does. core mechanic...
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Trademark dispute isn't about the game mechanics being identical. It's about brand ownership and whether Spribe properly registered the...
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So it's been nine months since UKGC suspended Spribe's license on October 30. License was restored on March 30. that's over three months...
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Trademark dispute isn't about the game mechanics being identical. It's about brand ownership and whether Spribe properly registered the...
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So it's been nine months since UKGC suspended Spribe's license on October 30. License was restored on March 30. that's over three months...
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sure they're all crash games - multiplier increases until the plane or rocket flies off, you cash out before it does. core mechanic...
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hey if they're all basically the same why is there a lawsuit about it??
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fairly i think that spaceman is actually better now.. like the half-stake cash out on spaceman is genuinely sweeter. got so tired of...
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sure they're all crash games - multiplier increases until the plane or rocket flies off, you cash out before it does. core mechanic...
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been on JetX since Nov and the 25000x ceiling is theoretical and i've never seen anything close to it but knowing it's there does...
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UK IP litigation timeline. Could be 2027 or could be later and that's assuming no appeals
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Yeah spaceman's partial cashout is the main feature improvement over aviator while aviator has bigger multipliers in theory but...
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sure they're all crash games - multiplier increases until the plane or rocket flies off, you cash out before it does. core mechanic...
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Sorry if this is basic but what's the actual difference between Aviator, JetX and Spaceman? they all look like the same concept from...